New decoration tiles have been added: Grass, Tall Grass, Fly, Torch, and Rock.
A new “Create a Level” menu appears when creating a new level. There you can modify the level’s size or player properties such as starting HP, running speed, or the low gravity mode.
Objects and Enemies tabs have been merged into Objects.
The Zoom out option has been removed.
A new shortcut has been added: Equip a tile you are hovering with the mouse middle click.
Fixed a bug where hat skins wouldn’t destroy on death.
The platform in the level editor has been raised by a few pixels.